August 26 Update Notes (Korea)
AION 2 - Chapter 1. Land of Sand and Frost
Here are the details of the August 26 update.
Patch Notes
- [Content and System] Expedition/Transcendence/Sanctuary
- Abyss
- Class Changes
- [Promotion] Server Transfer Product Information
- New Daeva Pass: Oasis Under the Moon
- Arcana Supply Support
- Extension of the Transcendence Arcana Growth Support Event
- [Other Improvements and Bug Fixes] Improvements
- Bug Fixes
[Content and System]
Expedition/Transcendence/Sanctuary
- Kina obtained in some dungeons will be changed to Bound Kina. Kina obtained in Conquest Hard difficulty Fire Temple and Ferocious Horn Den will become Bound Kina.
- Kina obtained in Conquest Normal/Hard difficulty Dying Dramata's Nest and Cradle of Nihility will become Bound Kina.
- Kina obtained in Transcendence Submerged Life Temple will become Bound Kina.
- Kina obtained in Sanctuary: Abyssal Forge: Ludra will become Bound Kina.
Abyss
- Artifact captures and the Abyss Corridor will be reset following server rematching. Please check the CM Hideout for server matching information.
- Abyss Corridor usage time will also be displayed in the Artifact UI on the HUD.
- If matchmaking fails due to insufficient players in the Abyss Rift Zone, some rewards will be granted.
- The stats of Abyss bosses and Dimensional Cores will be increased further. These values may be adjusted again later.
- The Abyss Damage Boost set option on Abyss gear will be increased by stage.
| Set | Current | Change |
|---|---|---|
| 2 | 10% | 15% |
| 5 | 12.5% | 20% |
| 8 | 15% | 30% |
| 12 | 20% | 40% |
Class Changes
- A minimum cancel time will be applied to common skills. This is intended to reduce differences in skill chains, cancel timing, and DPS caused by players' game environments.
- Class Core Skill Rework: Based on the similarity of melee class skill mechanics, improvements have been applied to Templars and Chanters. Further class changes will be considered after observing the results.
- Templar: Judgment now activates when a Shield Attack skill is used, and Punishment has been changed to a ranged skill to reduce the risk of missing a charge.
| Skill | Changes |
|---|---|
| Judgment | Activation changes from Stun/Knockdown Target to using a Shield Attack skill. The 7% activation chance when attacking an Incapacitated-immune target is removed. PvE and PvP damage reduced by 10%. Specialty 2 changes from an AoE skill to Deals extra damage on attacking a target afflicted with Impact-type status. |
| Pummel | PvE damage increased by 30%. |
| Punishing Strike | PvE damage increased by 30%. Specialty 4: the Warding Strike cooldown reduction on hitting Punishing Strike changes from 2 seconds to 1 second. Specialty 5: the one additional activation changes to one additional trigger. |
| Warding Strike | Skill animation startup reduced by 30%. PvE damage increased by 10%. Basic effect gains +5 Stagger gauge damage. Basic effect gains mobility. Base cooldown changes from 30 to 25 seconds. Specialty 1 changes from +5 seconds duration to -5s cooldown. |
| Punishment | Changes from an AoE attack around the caster to a projectile AoE skill fired at targets within 20 m. PvE damage increased by 20%. Executor PvE Damage Boost changes from 15% to 20%; Executor PvP Damage Boost changes from 7.5% to 10%. |
| Doom Shield | Judgment activation duration changes from 7 to 3 seconds. Judgment activation requirement changes from target to self. |
- Chanter: Dark Crush now activates when a ranged skill is used. Spinning Strike has been improved for usability, direction, and hit feel to reduce reliance on Dark Crush.
| Skill | Changes |
|---|---|
| Dark Crush/Piercing Strike | Activation changes from Stun/Knockdown Target to using a ranged skill. The 7% activation chance when attacking an Incapacitated-immune target is removed. PvE damage increased by 15%. PvP damage reduced by 20%. Specialty 2 changes from an AoE skill to Deals extra damage on attacking a target afflicted with Impact-type status. |
| Impactful Crush | Cooldown changes from 15 to 10 seconds. PvE damage increased by 30%. Specialty 4 changes from adding the Crushing Blow Chain Skill to +30% Skill Speed. |
| Spinning Strike | Changes to a mobile skill. Basic Skill Speed increased by 30%. Cooldown changes from 30 to 15 seconds. Basic Damage Boost increase changes from 10% to 15%. Basic Heal Boost increase is removed. MP Cost changes from 250 to 100. Stagger gauge damage changes from 15 to 10. Specialty 2 changes from +30% Skill Speed to +10% Heal Boost (up to 2 stacks). |
| Marchutan's Wrath | PvE damage increased by 10%. Dark Crush activation duration changes from 7 to 3 seconds. Dark Crush activation requirement changes from target to self. |
- Party Synergy Adjustment: Excessive party synergy for Gladiators, Templars, Chanters, and Clerics has been reduced so support classes can strengthen their non-DPS roles.
- Gladiator
| Skill | Changes |
|---|---|
| Experienced Counterstrike (Passive) | PvE Damage Boost values changed from 17% / 24% / 31% to 9% / 13% / 17%. PvP Damage Boost values changed from 8.5% / 12% / 15.5% to 4.5% / 6.5% / 8.5%. Values shown at levels 10 / 20 / 30. |
- Templar
| Skill | Changes |
|---|---|
| Fury (Passive) | PvE Damage Boost values changed from 18% / 26% / 34% to 10% / 15% / 20%. PvP Damage Boost values changed from 9% / 13% / 17% to 5% / 7.5% / 10%. Values shown at levels 10 / 20 / 30. |
- Chanter
| Skill | Changes |
|---|---|
| Wave Blow | Specialty 4 Damage Boost reduction changes from 20% to 15%. |
| Earth's Promise (Passive) | Damage Tolerance reduction changes from 15% / 20% / 25% to 9% / 13% / 17%. Values shown at levels 10 / 20 / 30. |
- Cleric
| Skill | Changes |
|---|---|
| Debilitating Mark | Specialty 4 Damage Boost reduction changes from 5% to 10%. |
| Earth Punishment | Specialty 2 +7% Double chance changes to 10% for self and 5% for party members. Specialty 3 +7% Attack, Defense changes to 10% for self and 5% for party members. |
- Class DPS Balance Adjustment: Balance has been adjusted to compensate for reduced personal and party damage following the introduction of minimum skill cancel times and party synergy adjustments.
- Gladiator
| Skill | Changes |
|---|---|
| Keen Strike / Rupture Strike / Wrathful Strike / Reckless Strike | PvE damage increased by 20%. |
| Rupturing Blow | PvE damage increased by 10%. |
- Templar
| Skill | Changes |
|---|---|
| Vicious Strike / Decisive Strike / Desperate Strike | PvE and PvP damage increased by 30%. |
| Threatening Blow | PvE and PvP damage reduced by 35%. |
| Annihilate | Skill animation startup reduced by 30%. PvE damage increased by 30%. |
| Battlefield Banner | Attack increase proportional to Defense changes from 2% to 3%. Specialty 2 changes from +150 Critical to +10% Weapon Damage Boost. |
- Assassin
| Skill | Changes |
|---|---|
| Quick Slice / Breaking Slice / Swift Slice | PvE damage increased by 20%. |
| Savage Roar / Savage Back Kick / Savage Smash | PvE damage increased by 10%. |
| Insignia Explosion | PvE and PvP damage increased by 10%. |
- Brawler
| Skill | Changes |
|---|---|
| Combo / Heavy Blow / Powerful Blow | PvE damage increased by 20%. |
| Chain Fist | PvE damage increased by 10%. Specialty 4 changes from Critical during Rampage to +20% Skill Speed. Specialty 5 changes from -3s cooldown to Critical during Rampage. |
| Crush | Basic effect now activates 2 times. Specialty 5 changes from Activates 2 times to a 50% chance to deal additional damage while Crush remains active. |
| Full Power | PvE damage increase per 10% Rage consumed increased from 40% to 50%. |
| Shadow Clone | Buff duration increased from 10 to 15 seconds. |
| Rage | Buff duration increased from 10 to 15 seconds. |
| Mental Shift (Passive) | Fixed an issue where the MP increase from the Fate stat was not converted to HP. |
- Chanter
| Skill | Changes |
|---|---|
| Onslaught / Resonance Crush / Bolt Crush / Storm Chain | PvE damage increased by 30%. |
| Incandescent Blow / Bursting Blow | PvE damage increased by 40%. Skill animation speed increased by 15%. |
- Ranger
| Skill | Changes |
|---|---|
| Deadshot | Specialty 5 changes from a 25% chance to reset to Extra damage on hit. |
| Marking Shot | Basic Precision duration changes from 7 to 10 seconds. Specialty 3 Precision duration increase changes from 3 to 5 seconds. |
| Vaizel's Authority | Specialty 2 changes from 1.5x Concentrated Fire to 1.5x Focused Eye. |
- Sorcerer
| Skill | Changes |
|---|---|
| Element Enhancement | Specialty 2 changes from increased Robe of Earth effect to 1.5x Robe of Flame effect. |
| Bittercold Wind / Fire Wall / Cold Storm | Fixed an issue where Delayed Explosion skill damage increase was not applied. Fixed an issue where Power Shard effects were not applied. |
- Spiritmaster
| Skill | Changes |
|---|---|
| Jointstrike: Corrode | Specialty 5 damage received from Spiritmaster increased from 20% to 25%. |
- Cleric
| Skill | Changes |
|---|---|
| Earth's Grace (Passive) | Critical Hit Damage values changed from 7.5% / 12.5% / 17.5% to 15% / 20% / 25%. Values shown at levels 10 / 20 / 30. |
| Prayer of Amplification | Specialty 4 Attack increase increased from 10% to 15%. Specialty 5 PvE and PvP Damage Boost increases raised from 10% and 5% to 20% and 10%. |
- Core Skill HP Absorption Adjustment: HP Absorption considered excessive overall in PvE and PvP has been reduced.
| Class | Skill | Change |
|---|---|---|
| Gladiator | Overhead Slam / Upward Strike | Specialty 1 HP Absorption changes from 2% to 0.7%. |
| Templar | Judgment | Specialty 1 HP Absorption changes from 2% to 1%. |
| Assassin | Heart Gore | Specialty 1 HP Absorption changes from 1.5% to 0.7%. |
| Chanter | Dark Crush/Piercing Strike | Specialty 1 HP Absorption changes from 1.5% to 0.7%. |
- Barrier Skill Rebalance: As part of the HP recovery rebalance, barrier values and durations have been adjusted to improve their effectiveness.
- Templar
| Skill | Changes |
|---|---|
| Guarding Seal (Passive) | Changes from a fixed-value barrier to an HP-proportional barrier (30% / 40% / 50%). Values shown at levels 10 / 20 / 30. |
| Nezekan's Shield | Barrier duration changes from 5 to 3 seconds. Changes from a fixed-value barrier to an HP-proportional barrier (45% / 55% / 65%). Specialty 5 changes to +10% HP-proportional value. Values shown at levels 5 / 15 / 25. |
| Noble Armor | HP increase and recovery change from fixed values to HP-proportional values (7% / 11% / 15%). Values shown at levels 5 / 15 / 25. |
| Doom Shield | Changes from a fixed-value barrier to a barrier equal to 5% of HP. |
- Sorcerer
| Skill | Changes |
|---|---|
| Steel Barrier | Changes from a fixed-value barrier to an HP-proportional barrier (20% / 30% / 40%). Values shown at levels 5 / 15 / 25. |
- Chanter
| Skill | Changes |
|---|---|
| Protection Circle (Passive) | Divine Barrier changes from a fixed-value barrier to an HP-proportional barrier (4% / 5% / 6%). Noble Protective Shield changes from a fixed-value barrier to an HP-proportional barrier (30% / 40% / 50%). Values shown at levels 10 / 20 / 30. |
| Impeding Authority | Changes from a fixed-value barrier to an HP-proportional barrier (20% / 30% / 40%). Values shown at levels 5 / 15 / 25. |
| Guardian Blessing | HP increase and recovery change from fixed values to HP-proportional values (7% / 11% / 15%). Values shown at levels 5 / 15 / 25. |
- PvP Improvements: An internal cooldown has been added to Theostone activation checks to reduce variation caused by different attack-hit counts. Dispel effects have also been rebalanced as Enhanced Magic Dispel now removes potion (buff item) effects.
- Theostone status-effect activation checks now use an internal cooldown.
- The status-effect Theostone activation cooldown changes from 15 to 5 seconds.
- Potion duration effects will no longer be removed by Enhanced Magic Dispel.
- Assassin
| Skill | Changes |
|---|---|
| Spiral Slice | Basic Enhanced Magic Dispel count changes from up to 2 to 1. Specialty 1 changes from up to 3 to 2. Specialty 2 Stun requirement on dispel changes from 3 to 2. Specialty 3 changes from up to 5 to 3. |
- Insignia can no longer be removed by Debuff removal effects.
- Ranger
| Skill | Changes |
|---|---|
| Ensnaring Trap | Specialty 2 Enhanced Magic Dispel count changes from up to 3 to 2. |
Shop
- During the Server Transfer period, some products from [Shop - Wind Breeze Merchants - Special] will move to [Substance Morph - Special - Wind Breeze Merchants]. The affected products are Odyle Energy (Bound), Unknown Fissure Challenge Ticket (Bound), Instant Clear Ticket: Daily Dungeon (Bound), and Instant Clear Ticket: Nightmare (Bound).
Customization
- An option to adjust mole position has been added under [Style] > [Mole/Freckle].
- An option to set the skin gloss of the character's head and body separately has been added.
UI Improvements
- Boss direction markers now also apply to Nightmare, Ascension Trial, and Quest Dungeon bosses.
- Probability values previously displayed uniformly to six decimal places will now display to two decimal places based on actual data: [Pet > Genus Insight] option grade probabilities; the left-group probabilities in the [Chest Item] Detailed Info popup; and skin extraction probabilities in the [Extract > Obtainable Rewards] popup.
- Shop product-list labels for Sold Out, Unavailable, and Membership purchase requirements have been redesigned so they do not cover product images.
- After a purchase is completed, the Item Details screen now closes even if purchases remain available.
[Promotion]
Server Transfer Product Information
- Sales location: [In-Game Shop] -> [Server Transfer]
- Sales period: After the August 26, 2026 (Wed) scheduled Maintenance - September 1, 2026 (Tue)
- Purchase hours: 20:00 - 24:00 every day during the period
| Category | Price | Purchase Limit |
|---|---|---|
| Base fee | 1,000 Quna | Once per account |
| Per-character fee | 200 Quna per transferred character | |
| Slot expansion fee | 1,000 Quna per expanded slot |
- Price example: Moving two characters costs 1,400 Quna. If all empty slots on the destination server are locked, two slot expansions are added and the total becomes 3,400 Quna.
- Service Information: Server Transfer lets you move characters from your current server to another server (the destination server).
- Server Transfer is available only between servers of the same faction.
- Server Transfer is limited to once per account and can be made from one server to one server.
- There is no limit on the number of characters transferred per application. The transfer fee will be calculated based on the number of characters.
- How to Use: Server Transfer period: after the August 26 scheduled Maintenance - September 1, 2026.
- Application hours: 20:00 - 24:00 every day during the Server Transfer period.
- Server transfer-in/transfer-out capacity is updated for each server at 20:00 daily.
- The Purchase button becomes active when the Server Transfer Application requirements are met.
- Transfer is unavailable when transfer-out from the current server or transfer-in to the destination server is closed.
- A notice appears when an unavailable server is selected in the Server Transfer Application UI.
- Purchase Conditions: Only characters Lv. 45 or higher on the same server can be transferred.
- The character applying must be in a village. Applications cannot be made in the Abyss, Spacetime Rift, or a dungeon.
- The character must not be in a Legion or have a pending Legion application.
- The character must have no active Duty [Mission].
Note: Purchase Conditions for Unclaimed Currency
- The product cannot be used if the account or character has unclaimed currency or items:
- An item is listed in the Market, awaiting retrieval, or awaiting settlement.
- An item is unclaimed in Shop Storage.
- Unreceived mail remains in the Mailbox of a character being transferred.
- Transfer Items: Only Kina held in the character's Cube inventory and Character Storage can be transferred. Kina stored in Server Storage will not be transferred.
- Quna and Mileage held on the current server will transfer and be added to the amount held on the destination server.
- Purchase Items: The character name changes to `@TemporaryName` even if there is no duplicate name on the destination server. A new name can be set on the character's first login after the transfer. If the same name exists on the destination server, the previous name cannot be used.
- Membership and pending Membership Passes transfer to and combine on the destination server and are deleted from the current server. Active Membership Passes are completed and their rewards are granted.
- The active Daeva Pass transfers with its progress. However, if it is a per-server purchase-limited pass already purchased on the destination server, the character that activated it cannot be transferred there.
- Growth Support transfers with its progress. However, if it is a per-server limited Growth Support already active on the destination server, the character that activated it cannot be transferred there.
- Special pets/skins purchased in the Shop generally transfer. If the same Special pet is owned on the destination server, it remains only on the destination server and a Pet Exchange Ticket usable in the Shop is granted. If the pet was purchased in the Pass Shop, a Daeva Pass Shop Coin: Returning usable there is granted. If a Decor skin that cannot be customized is duplicated, a Single Exchange Ticket usable in the Shop will be granted later.
- The number of Server Storage expansion slots on the destination server uses the higher value between the current and destination servers. Items stored in Server Storage do not transfer, so move desired items to the transferring character's inventory or Character Storage before the transfer.
- Character slot expansions purchased and used on the current server remain there and do not affect the number of character slots on the destination server.
- Styles registered in the Style Shop can still be downloaded, applied, and settled after transfer. The creator name and server name do not change; the character and server names from the time of creation remain visible.
- Content and System: Titles, Achievements, Closet, pets, and Theostones transfer to and combine on the destination server and reset on the current server.
- For Genus Insight, you can choose either the insight used on the current server or the insight used on the destination server. The current server's Genus Insight resets regardless of the choice.
- A character's Season Rank Points and Season Mission progress transfer with the character.
- Server Transfer Settings Summary
| Item | Transfer | Item | Transfer |
|---|---|---|---|
| Character | O | Closet - Skins | O |
| Quna/Mileage | O | Closet - Collection Points | O |
| Abyss Points | O | Wings | O |
| Daily Kina/Abyss Points obtained | O | Theostones | O |
| Membership | O | Pantheon | O |
| Membership Pass | O | Arcana | O |
| Daeva Pass (Character) | O | Monolith | O |
| Daeva Pass (Server) | Unavailable if duplicated | Empyrean Trace | O |
| Growth Support (Character) | O | Contents Reward Count | O |
| Growth Support (Server) | Unavailable if duplicated | Content Tickets | O |
| Daevanion | O | Season Mission | O |
| Cube (Inventory) | O | Season Rank Points | O |
| Character Storage | O | Supply Request | O |
| Server Storage | Expansion record only | Substance Morph record | O |
| Skills/Stigma | O | Crafting record | O |
| Quests | O | Gathering proficiency/skills | O |
| Exploration | O | Attendance | O |
| Titles | O | Friends list | O |
| Achievements | O | Blocked Friends list | O |
| Pet - Level | O | Blocked Mail list | X |
| Pet - Collection Stage | O | Market history | O |
| Pet - Collection Rewards | O | Customization | O |
| Pet - Genus Determination | O | Registered Styles | O |
| Pet - Genus Insight | O | Item Recovery Details | O |
- Precautions: A completed Server Transfer application cannot be canceled or recovered.
- When Server Transfer begins, you will be moved to the title screen and the account being transferred cannot log in.
- A Purple PUSH notification will be sent when the transfer is complete.
- Server Transfer takes at least one minute and may take longer depending on the number of applicants.
- Server Transfer may be temporarily restricted to ensure stable processing.
- This product may be sold again in the same or a similar form in the future.
New Daeva Pass: Oasis Under the Moon
- Sales location: [In-Game Menu] -> [Subscription]
- Sales period: After the August 26, 2026 (Wed) scheduled Maintenance - September 22, 2026 (Tue) 05:00
- Reward collection period: After the August 26 scheduled Maintenance - before the September 23 scheduled Maintenance
| Product | Price | Contents | Purchase Limit |
|---|---|---|---|
| Oasis Under the Moon (Basic) | 2,000,000 Kina | Various rewards for completing missions during the usage period | Once per character |
| Oasis Under the Moon (Premium) | 1,000 Quna | 10 Odyle Energy (Bound); various rewards for completing missions during the usage period | Once per character |
- Oasis Under the Moon Daeva Pass Progression: Complete missions during the Daeva Pass period to earn Daeva Pass EXP.
- Daeva Pass rewards are available at each pass level, up to level 50.
- EXP earned after reaching level 50 can be used for additional levels, which grant Repeatable Rewards.
- Each pass level can be purchased for 50 Quna.
- Daeva Pass Shop Coins can be used at [Subscription] -> [Pass Shop].
- Purchase is available until September 22, 2026, 05:00.
- Missions and rewards are available until before the September 23 scheduled Maintenance.
Daeva Pass EXP
| Product | EXP Source | EXP | Maximum EXP |
|---|---|---|---|
| Oasis Under the Moon | Defeat 10 monsters | 50 | 15,000 XP per character per week |
| Kill opposing camp players | 100 | ||
| Successful Gather | 30 | ||
| Successful Craft | 20 | ||
| Clear Expedition/Transcendence | 300 | ||
| Clear Sanctuary | 700 | ||
| Successful Gear Enhancement | 10 | ||
| Successful Gear Extraction | 10 | ||
| Successful Gear Soul Binding | 20 |
Daeva Pass Rewards
| Level | Basic | Qty. | Premium | Qty. |
|---|---|---|---|---|
| 1 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 2 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 3 | Unknown Fissure Challenge Ticket (Bound) | 2 | Unknown Fissure Challenge Ticket (Bound) | 5 |
| 4 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 5 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 6 | Battle Enhance Scroll (Bound) | 2 | Battle Enhance Scroll (Bound) | 5 |
| 7 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 8 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 9 | Instant Clear Ticket: Daily Dungeon (Bound) | 3 | Instant Clear Ticket: Daily Dungeon (Bound) | 10 |
| 10 | Battle Enhance Scroll (Bound) | 2 | Content Usage Ticket Selection Chest (Bound) | 1 |
| 11 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 12 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 13 | Lower Abyss Rift Stone (Bound) | 1 | Middle Abyss Rift Stone (Bound) | 1 |
| 14 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 15 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 16 | Battle Enhance Scroll (Bound) | 2 | Battle Enhance Scroll (Bound) | 5 |
| 17 | Resurrection Spiritstone (Bound) | 2 | Resurrection Spiritstone (Bound) | 3 |
| 18 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 19 | Instant Clear Ticket: Nightmare (Bound) | 3 | Instant Clear Ticket: Nightmare (Bound) | 10 |
| 20 | Content Usage Ticket Selection Chest (Bound) | 1 | Content Usage Ticket Selection Chest (Bound) | 1 |
| 21 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 22 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 23 | Unknown Fissure Challenge Ticket (Bound) | 2 | Unknown Fissure Challenge Ticket (Bound) | 5 |
| 24 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 25 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 26 | Battle Enhance Scroll (Bound) | 2 | Battle Enhance Scroll (Bound) | 5 |
| 27 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 28 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 29 | Instant Clear Ticket: Daily Dungeon (Bound) | 3 | Instant Clear Ticket: Daily Dungeon (Bound) | 10 |
| 30 | Battle Enhance Scroll (Bound) | 2 | Content Usage Ticket Selection Chest (Bound) | 1 |
| 31 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 32 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 33 | Lower Abyss Rift Stone (Bound) | 1 | Middle Abyss Rift Stone (Bound) | 1 |
| 34 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 35 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 36 | Battle Enhance Scroll (Bound) | 2 | Battle Enhance Scroll (Bound) | 5 |
| 37 | Resurrection Spiritstone (Bound) | 2 | Resurrection Spiritstone (Bound) | 3 |
| 38 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 39 | Instant Clear Ticket: Nightmare (Bound) | 3 | Instant Clear Ticket: Nightmare (Bound) | 10 |
| 40 | Content Usage Ticket Selection Chest (Bound) | 1 | Content Usage Ticket Selection Chest (Bound) | 1 |
| 41 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 42 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 43 | Unknown Fissure Challenge Ticket (Bound) | 2 | Unknown Fissure Challenge Ticket (Bound) | 5 |
| 44 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 45 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 46 | Battle Enhance Scroll (Bound) | 2 | Battle Enhance Scroll (Bound) | 5 |
| 47 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 1 |
| 48 | Small Odyle Energy (Bound) | 1 | Odyle Energy (Bound) | 2 |
| 49 | Instant Clear Ticket: Daily Dungeon (Bound) | 3 | Instant Clear Ticket: Daily Dungeon (Bound) | 10 |
| 50 | Battle Enhance Scroll (Bound) | 2 | Content Usage Ticket Selection Chest (Bound) | 1 |
| Repeat | Battle Enhance Scroll (Bound) | 3 | Odyle Energy (Bound) | 1 |
Daeva Pass Shop Coin Rewards - Oasis Under the Moon (Premium)
| Pass Level | Reward | Qty. |
|---|---|---|
| 2, 7, 12, 17, 22, 27, 32, 37, 42, 47 | Daeva Pass Shop Coin: Chapter 1 | 1,500 |
Arcana Supply Support
Event Period
- After the August 26, 2026 (Wed) scheduled Maintenance - before the September 23 scheduled Maintenance
Event Details
- During the event, Arcana enhancement and Transmutation Materials can be purchased under [Shop] > [Wind Breeze Merchants] > [Special].
| Item | Sale Price | Purchase Available | Purchase Limit |
|---|---|---|---|
| Superior Training Arcana (Bound) | 10,000 Kina | 200 per week (weekly reset) | Per Server |
| Splendent Noble Crystal (Bound) | 10,000 Kina | ||
| Noble Crystal (Bound) | 5,000 Kina |
Extension of the Transcendence Arcana Growth Support Event
- The end date of the active Transcendence Arcana Growth Support Event has been extended by one week.
- Before: August 19, 2026 after scheduled Maintenance - before September 16 scheduled Maintenance
- After: August 19, 2026 after scheduled Maintenance - before September 23 scheduled Maintenance (7-day extension)
[Other Improvements and Bug Fixes]
Improvements
- Genus Insight: Use Soul Crystal settings have been added to the Auto Analysis UI.
- When the option is enabled, Soul Crystals usable by all factions are used automatically.
- When the option is disabled, only Soul Crystals usable by a specific faction are used.
- The Auto Analysis help tooltip now more clearly explains the stop condition when a target option appears and includes instructions for Soul Crystal settings.
- Fix Mouse Cursor: An option has been added in AION 1 mode to keep the mouse cursor inside the game client. It is available under [Settings > Combat > Controls > Control Mode > AION 1 > Fix Mouse Cursor].
- PC HUD Edit: Main-target Buff icons can now be separated and positioned and resized independently. Use the Buff Edit button in the main-target UI; after saving, the edited Buff UI replaces the previous one.
- Closet: Combination Results and the Open All button now appear faster.
- Shop: Server Storage Expansion Tickets and Atreia's Oath Certificates can only be purchased up to the maximum expansion amount. The Bulk Purchase popup now includes a Purchase Quantity input popup.
- Gamepad Key Settings: Gamepad-specific key settings are now available when a gamepad is connected. The Settings > Key Settings page changes automatically to gamepad controls. LB/RB changes menu tabs, and D-pad Up/Down moves through key-setting entries.
- Growth Support: When entering the popup, Growth Support with claimable rewards is selected first.
- Settings: The Display My Spirits' Nameplates option has been added. When ON, your spirits' nameplates are shown; when OFF, they are hidden.
- The Network Status option has moved under [Info Display > General].
- Weekly Cumulative Play Reward Adjustment: Expedition/Transcendence details now show the estimated Kina obtainable after defeating all bosses and the Kina reduction by Total Play Count.
- Neural Frame Fusion: AI-based pixel and frame generation provides smoother gameplay while maintaining performance and quality. Set it under [Settings > Graphics > Optimize > Graphics Quality - Advanced > Upscaler]. Supported devices: Galaxy Tab S11, Galaxy Tab S12, Galaxy S25, Galaxy S26, Galaxy Z Flip7, Galaxy Z Flip8, Galaxy Z Fold8, Galaxy Z Fold8 Ultra, and Galaxy Z TriFold.
Bug Fixes
- Fixed an issue where Reply, Block, or Report from mail sent by a deleted character did not display the system message correctly.
- Fixed an issue where a specific item was displayed repeatedly in the Transcendence Effect Info popup.
- The current corridor location can now be checked on the World Map while using the Abyss Corridor.
- Fixed an issue where Teleportation Portals and Hall Teleportation Portals were not displayed correctly on the World Map, Minimap, or Transparent Map.
- Fixed an issue where Kromede's Desire, the Fire Temple Expedition boss, sometimes canceled a skill and used the next skill.
- Fixed an issue where Gromkas, a boss in the Corrupted Deus Research Base Expedition, could be blocked by a player's position and could not move or fight correctly.
- Atiel's Fate's Ring skill in the Corrupted Deus Research Base Expedition can now be avoided with Invincible skills such as the Cleric's Salvation.
- Fixed an issue where Asmodians could use a Teleportation Portal when accepting the To Morheim quest. The portal is now available starting from the Go to Morheim step.
- Fixed an issue where Transformation was not applied during the High Priest's Fafnite quest in Altgard.
- Fixed an issue where the sealed dungeon in Verteron Anguish Hideout could not be entered.
- Fixed an issue where voice options could not be changed under Settings.
- Fixed an issue where targets of other factions were displayed as hostile on the Minimap while playing Expedition/Transcendence/Sanctuary and Party Dungeons.
- Fixed an issue where the Arena of Solitude / Arena of Cooperation UI displayed the five-player party matchmaking text.
- Fixed an issue where the AP gauge appeared as the MP gauge when editing the Mobile HUD as a Brawler.
- Fixed an issue where the Dye applied to the currently equipped Outfit was not displayed in the Shop preview.
- Fixed an issue where the interaction menu did not work correctly when displayed for a message from Purple Talk in the Mini Chat UI.
Official news translation Korean version. Original: aion2.plaync.com