September 2 Update (Korea)
AION 2 — Chapter 1. The Land of Sand and Frost
Hello, Daevas! Here are the details for the September 2 update.
Patch Notes
- [Content & System] Spacetime Rift Domination
- Abyss
- Class Changes
- Next Week's Class Changes
- [Other Improvements & Bug Fixes] Improvements
- Fixes
- Retrieval & Recovery
[Content & System]
Spacetime Rift Domination
- Event overview: This event takes place in the Verteron and Altgard territories, where each faction is divided into attack and defense teams that must capture or protect a majority of strongholds.
- Schedule: Weekly on Mon / Thu / Sat (8 PM, 11 PM Spacetime Time)
- Faction rules: Attack and defense sides swap each week.
- Week 1: Verteron (Elyos defense) / Week 2: Altgard (Asmodian defense)
- Participation requirements and how to join
- Requirements: Characters must meet all of the following:
- Character Level: 50 or higher
- Item Level: 4,500 or higher
- Combat Power: 500.0k or higher
- Achievements: Complete 'Verteron Stronghold Sweep VI' and 'Altgard Stronghold Sweep VI' (clear all strongholds in the territory)
- Request to Join
- You can request to join through the Domination UI while holding at least 1 Event Key.
- Event Key: 3 keys are auto-recharged each week, and 1 key is deducted when event rewards are collected.
- When the event is active, the [Join] button is only available in the defending faction's territory.
- Progression and rules
- Numbers: Minimum 60–maximum 200 players per faction
- Progression: The event begins 5 minutes after the Spacetime Portal appears, and the Domination lasts 25 minutes.
- You may join during the 10 minutes the Spacetime Portal remains open.
- Restrictions: You cannot use Expedition, Transcendence, Sanctuary, or other content while the Domination is active.
- S-PVP mode
- S-PVP mode activates automatically when the Preparation Time ends.
- Combat is only possible between characters in S-PVP mode. Field Monsters, NPCs, and characters in normal mode cannot be attacked. (However, field Guards will attack S-PVP characters.)
- You can enable unified nameplates and appearance for S-PVP characters through Settings.
- Stronghold groups and victory conditions
- Five strongholds in the defending territory form one group; when the event begins, one of the following groups opens at random.
| Elyos Defense Territory | Group | Stronghold | Asmodian Defense Territory | Group | Stronghold |
|---|---|---|---|---|---|
| Verteron | A | Ugaros Marauder Campsite | Altgard | A | Graverobber Den |
| Miros Post | Corrupted Forester Ruins | ||||
| Poacher's Base | Blades Temporary Outpost | ||||
| Khochta Watchpost | Sanctum Outskirts Watch | ||||
| Deserter Encampment | Logger's Rest Ruins | ||||
| B | Mantasch Patrol Base | B | Rubek Thieves' Occupied Territory | ||
| Sehna Outpost | Forest Marauder Campsite | ||||
| Sabga Balaur Campsite | Legion Base Ruins | ||||
| Maktashan Outpost | Flauke Legion Outpost | ||||
| Romlon's Hideout | Latrima Outpost | ||||
| C | Gargos Thieves Campsite | C | Barahta Extermination Unit Outpost | ||
| Canyon Thieves Den | Andsha Forward Base | ||||
| Forest Shade Execution Site | Amurahta Surveillance Base | ||||
| Renegade Hideout | Detlef Thieves Camp | ||||
| Plateau Hill Base | Granach's Hideout |
- Capture and victory rules
- Destroy all 3 Monoliths located inside and outside a stronghold to capture it (defense fails).
- Capture 3 or more of the 5 strongholds for the attacking team to win; the defending team wins by successfully defending a majority within the Time Limit.
- Rewards
- Contribution is earned by destroying Monoliths, killing guards, and killing enemy faction characters.
- Rewards are distributed based on class contribution ranking to those who meet the minimum contribution threshold.
- Exit and re-entry
- You can exit during the event using the [Exit] button, and can re-enter through the UI after a set amount of time.
- After death, if you resurrect on your home server or return to your home server due to a disconnection, your participation status is maintained for a period. If the time runs out, you are automatically removed. (You can rejoin through the UI within the Duration.)
- New exclusive items
- A Domination-exclusive Kisk is added. (Purchasable from General Shop or Wind Breeze Merchants)
- Any player can register or leave regardless of party/force status, and it holds more members than a Legion Kisk.
- Only the attacking team can install and use it during the Domination.
- New Season Missions
- Spacetime Rift Domination missions are added to [Season Mission – Server – Weekly/Season].
- Notes
- Gameplay within the Spacetime Rift Domination does not count toward field Achievements or 'Spacetime Rift Season Mission [Challenge] > [Season]' kill mission progress.
Abyss
- The spawn rate and spawn cycle of 'Watcher Kaira' appearing in the Lower Abyss Reshanta have been changed.
- Spawn rate: Changed from 20% to 100%.
- Spawn cycle: Appears every 4 hours starting at midnight.
- Spawn location: Appears at a random location each time; there is no difference in probability between spawn locations, as before.
- Abyss Boss and Dimensional Core stats, as well as the Contribution values obtainable through PvP, have been significantly increased.
- These values may be further adjusted in the future.
Class Changes
- Templar
- Fixed an issue where skill chains using 'Vicious Strike' suffered reduced efficiency, and redistributed skill damage to broaden skill selection options.
| Skill | Changes |
|---|---|
| Vicious Strike<br>Decisive Strike<br>Desperate Strike<br>Threatening Blow | PvE damage increased by 30%.<br>4th Specialty 'Punishment' Cooldown Reduction changed from 1 second to 2 seconds. |
| Judgment | PvE damage increased by 15%. |
| Punishment | PvE damage increased by 20%. |
| Pummel | PvE damage decreased by 10%. |
| Punishing Strike | PvE damage decreased by 20%. |
- Chanter
- Converted 'Spinning Strike' into a ranged attack skill to improve dungeon combat flexibility, and adjusted skill damage to supplement actual combat DPS.
| Skill | Changes |
|---|---|
| Spinning Strike | Changed to a 20 m ranged AoE skill.<br>PvE damage increased by 50%.<br>Skill cooldown changed from 15 seconds to 30 seconds.<br>MP cost changed from 100 to 250.<br>Stagger gauge damage changed from 10 to 15. |
| Incandescent Blow<br>Bursting Blow | PvE damage increased by 50%. |
| Impactful Crush | Skill cooldown changed from 10 seconds to 15 seconds. |
- Gladiator
- Fixed an issue where Passive effects would not apply while a stigma effect of a certain level or lower was active.
| Skill | Changes |
|---|---|
| Protection Armor | Fixed an issue where the Passive effect would not function correctly while holding the Armor of Balance buff at level 14 or lower. |
| Experienced Counterstrike | Fixed an issue where the Passive effect would not function correctly while holding the Wave Armor buff at level 9 or lower. |
| Murderous Burst | Fixed an issue where the Passive effect would not function correctly while holding the Wave Armor buff at level 14 or lower. |
Next Week's Class Changes
- Templar
- Shield Smite is changed to a basic movement skill and its animation is improved.
- Assassin
- Illusive Clone gains an extra damage effect and its impact feel is improved.
- Spiritmaster
- DPS that was lowered after the Elemental Fusion bug fix will be further improved.
- Cleric
- Relatively insufficient damage output is adjusted to improve DPS in PvE.
[Other Improvements & Bug Fixes]
Improvements
- Some Spacetime Rift missions in [Season Mission – Challenge – Weekly] have been changed.
- The 'Pride of the Elyos/Asmodians' and 'White/Black Flag Flying' missions have been merged so that kills against enemy faction players anywhere in Verteron, Altgard, Eltnen, or Morheim now count toward the mission.
- However, kills in the Spacetime Rift Domination are not included.
- The maximum stack count of certain items has been increased.
- Affected items include Amplify Stone Fragment (Bound), Sync Stone Fragment (Bound), Transfer Stone Fragment (Bound), Arcana Transmute Crystal and Crystal Fragment (Bound), Unstable Stigma Shard (Bound), and others.
- This improvement takes effect when using the inventory sort feature.
Fixes
- The General Shop sell price of 'Mysterious Crystal (Bound)', 'Harmonious Crystal (Bound)', and 'Noble Crystal (Bound)' has been corrected to 5,000 Kina.
- Fixed an issue where if you dismounted from a pet mid-fall, you would be able to use skills as if not falling. Now the fall state of the character is properly applied.
- Fixed an issue where the timing of certain skill hits from the boss 'Atiel' in the Expedition 'Corrupted Deus Research Base' and Transcendence 'Deus Research Base' did not match the action animations.
- Fixed an issue where no system message was displayed when failing to enter the Abyss due to At Capacity.
- Fixed an issue where the Tornado at a specific location in the Elyos 'Mysterious Track' Event would not spawn.
- Fixed an issue where the Dimensional Invasion could not be entered while in combat or mid-flight.
- The mobile version will be fixed in the September 9 update.
Retrieval & Recovery
- After the August 26 update, cases were confirmed where a malfunction in the List and bulk-sell features caused players to unintentionally sell large quantities of items.
- The recovery count for those who used the [Recover Item] > [NPC Shop Sold Item] recovery feature due to this issue will be reset.
Thank you.
Official news translation Korean version. Original: aion2.plaync.com